Adobe Bids Farewell to Flash: Animate CC Arrives

Animate CC arrives, the standard that will replace Flash. In some environments, however, support will continue to exist: let’s find out in which cases and why.

Official announcement from Adobe labs: in the course of 2016, we will officially and definitively bid farewell to Flash.
In its place, “Animate CC” will arrive, a new standard that moves towards openness and overcomes the numerous and significant drawbacks that – especially in recent years – have made Flash unwelcome to many communities.
Flash will therefore be largely dismantled, also due to the increasingly frequent use of HTML5 and similar technologies.
However, it will remain functional in one sector in particular: video games.
It is understood that, currently, many games still run – and rather well – on Flash, so it has been decided to continue ensuring checks and controls for Flash for this specific category of multimedia content.
Tangible proof of this – to provide a concrete example – will be seen with Facebook games; it is no coincidence that Adobe’s blog announces a collaboration with the Facebook team, precisely to ensure that games can continue to run safely and reliably.

It should be emphasized, however, that the farewell to Flash is actually a kind of transformation and therefore a transition – albeit a decidedly necessary one – towards a more open and at the same time more “solid” standard: this is why the company has developed Animate CC.
A change of name but also of perspective, the fruits of which will begin to be seen in various environments in the coming weeks.

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